![]() This is the entire image class and it serves a few specific roles: Extension methods to convert to common other formats like SKColor. ![]() Helper functions to Lighten() and Darken().Conversion to/from HTML e.g., RawColor.FromHtml(#003366).Conversion to/from ARGB e.g., RawColor.FromAGRB(123456).A static class with named colors e.g., RawColors.Blue.I commonly find the following features useful include when writing a color class: Refer to SkiaSharp's SKColor.cs, System.Drawing's Color.cs, and Maui.Graphics' Color.cs for examples and implementation details. Return new RawColor(value, value, value) Ī color class like this could be extended to support additional niceties. Public static RawColor Random(Random rand) The following struct represents RGB color as 3 byte values and has helper methods for creating new colors. There are various bitmap image formats (grayscale, indexed colors, 16-bit, 32-bit, transparent, etc.) but code here demonstrates the simplest common case (8-bit RGB color). ![]() Bitmap images can then be saved to disk and viewed with any image editing program, or they can consumed as a byte array in memory by a graphics library. This page demonstrates how to use C# (.NET 6.0) to create bitmap images from scratch. This project how to represent bitmap data in a plain old C object (POCO) to create images from scratch using C# and no dependencies.Ĭommon graphics libraries like SkiaSharp, ImageSharp, System.Drawing, and Maui.Graphics can read and write bitmaps in memory, so a POCO that stores image data and converts it to a bitmap byte allows creation of platform-agnostic APIs that can be interfaced from any graphics library. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |